AI Insights · Timothy · October 2022
Top 5 Roguelike Games on iOS in Italy: Q3 2022 Performance
A look at the performance of the top 5 roguelike games on iOS in Italy during Q3 2022, focusing on weekly downloads, revenue, and active users.
In Q3 2022, the top 5 roguelike games on iOS in Italy showed varying trends in weekly downloads, revenue, and active users. Here’s an overview of their performance:
Diablo Immortal from Blizzard Entertainment experienced fluctuations in both revenue and downloads. Weekly revenue peaked at approximately $48.9K in early July but saw a gradual decline, ending the quarter at around $24.7K. Downloads also varied, with a high of 5.9K in mid-July, before stabilizing around 2.4K by the end of September. Active users started at 49.1K in late June and decreased to 28.8K by the quarter's end.
Hero Wars: Alliance by Nexters Global LTD showed an interesting trend in revenue and downloads. The game’s revenue spiked to $18.9K in early August but dropped to $7.4K by the end of September. Downloads saw a significant peak of 2.6K in early September before dropping to 78 by the end of the quarter. Active users fluctuated, peaking at 15.1K in early September and ending the quarter at 7.5K.
RAID: Shadow Legends from Plarium Global Ltd maintained a relatively stable performance. Weekly revenue ranged between $6.8K and $11.1K, ending the quarter on a high note. Downloads showed a consistent pattern, starting at 299 and closing at 557. Active users remained steady around 1.9K throughout the quarter.
AFK Arena by Lilith Games had a varied performance. Weekly revenue peaked at $11.9K in early August but saw a decline towards the end of the quarter, finishing at around $7.9K. Downloads peaked at 522 in early August and stabilized around 317 by late September. Active users showed a gradual increase, starting at 2.3K in late June and ending at 2.6K by the end of September.
ONE PIECE TREASURE CRUISE from Bandai Namco Entertainment saw notable revenue fluctuations. The game’s revenue peaked at $12.3K in early August before dropping to $4K by the end of September. Downloads remained relatively stable, with a peak of 358 in late August and a low of 177 by the end of the quarter. Active users showed minor variations, ending the quarter at 1.3K.
For more detailed insights and data, visit Sensor Tower.